AI Insights · Timothy · July 2022
Top 5 Roguelike Games Performance in the US, Q2 2022
The top 5 roguelike games in the US during Q2 2022 showed varied trends in weekly downloads, revenue, and active users, with notable performances from RAID: Shadow Legends and Diablo Immortal.
In the second quarter of 2022, the top 5 roguelike games in the United States exhibited diverse trends in their performance metrics. This analysis, based on data from Sensor Tower, highlights the weekly downloads, revenue, and active users for each game.
RAID: Shadow Legends from Plarium Global Ltd experienced fluctuating weekly revenue, peaking at approximately $3.1M in the week of May 23. Weekly downloads saw an upward trend mid-quarter, reaching around 81K in the week of May 30. The game maintained a relatively stable number of weekly active users, with a slight increase from 220K to 233K throughout the quarter.
Hero Wars: Alliance by Nexters Global LTD saw its weekly revenue peak at about $2M in the week of May 2. Weekly downloads showed a declining trend, dropping from around 53K in early May to approximately 18K by the end of June. The number of weekly active users also declined, starting at 136K and ending at about 120K.
Diablo Immortal from Blizzard Entertainment, Inc., which launched in early June, had a strong start with weekly revenue peaking at roughly $4.4M in the week of June 6. Weekly downloads were initially high at around 3.1M but dropped to 161K by the end of June. The number of weekly active users also saw a decline, starting at 2.5M and decreasing to about 1.2M.
AFK Arena by Lilith Games had relatively steady weekly revenue, peaking at approximately $866K in the week of April 25. Weekly downloads showed a downward trend, decreasing from around 15.6K in mid-April to about 7.8K by the end of June. The game maintained a stable number of weekly active users, fluctuating around the 200K mark throughout the quarter.
Mobile Legends: Adventure from Shanghai Moonton Technology Co., Ltd. exhibited stable weekly revenue, peaking at approximately $436K in the week of May 23. Weekly downloads saw a spike in late April, reaching around 25K, but generally remained below 10K for most of the quarter. The number of weekly active users stayed consistent, fluctuating around 140K throughout the quarter.
These insights underline the varied performance of top roguelike games in the US during Q2 2022. For more detailed insights and data, visit Sensor Tower.